As more than enough players pointed out before me, the robbing / scamming limit is completely against this server's growth, in my opinion.
The more OOC restrictions get added, the more we go from a heavy RP server to a medium RP server.
As if the cash robbery limit wasn't unrealistic enough, now we can't even perform the actual illegal act of stealing illegal substances from another player with illegal ties. I doubt this was thought through.
It's all a consequence of a retired admin getting unreal amounts of drugs stolen from his vehicle, a thing everyone knows by this point. How about instead of "implement a rule to protect wealthy players from having their enormous stashes robbed" enforce the idea of "not driving around with 17 kilograms of coke and keep your stuff somewhere safe - you know, like in real life - be it money, drugs or any valuable item".
If there's a server's roleplay standard ladder, we slided quite a long way down on it rather than climb upwards due to these additions.
A lot of people have also raised the question about SASP. It's not enough that we can't take their weapons, but they can take ours, it's not enough that they can raid houses/vehicles/anything part of our property without a warrant, now we can't even steal drugs from ourselves. And by us, I mean illegal roleplayers.
I urge the admins to try to play at least 2 months on an illegal character before making changes like these... we just hit a new low.