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[IMPORTANT] Additions and changes to the RC:RP rules

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- House balconies and patios that expand into the blue void are allowed, as long as they cannot be entered (aka are only visible through a window / glass door). If your house exterior has a balcony or a patio - use the exterior furnishing feature to furnish it and roleplay there. If your house exterior doesn't have a balcony or a patio - then your interior may not have them either, refer to one of the guidelines above.

In this case it should be made so houses which do have decks/balconies etc, also have multiple entrances for /enter. It's aggrivating to have to run all the way around the house just to go out back when there's doors in the proper locations. A simple dynamic command where lead admins can create/remove entrances to a house, and set the locations of said entrances appropriately to the interior that's on the house. Worth posting a suggestion for this or would there be no chance of it getting added?
 
SledneckNewfie said:
- House balconies and patios that expand into the blue void are allowed, as long as they cannot be entered (aka are only visible through a window / glass door). If your house exterior has a balcony or a patio - use the exterior furnishing feature to furnish it and roleplay there. If your house exterior doesn't have a balcony or a patio - then your interior may not have them either, refer to one of the guidelines above.
In this case it should be made so houses which do have decks/balconies etc, also have multiple entrances for /enter. It's aggrivating to have to run all the way around the house just to go out back when there's doors in the proper locations. A simple dynamic command where lead admins can create/remove entrances to a house, and set the locations of said entrances appropriately to the interior that's on the house. Worth posting a suggestion for this or would there be no chance of it getting added?
I believe Tommy once said that it's not worth the scripting effort as it would require a large rework of the house system - I'm not 100% sure if I'm thinking of the correct suggestion though. I guess it wouldn't hurt to post a suggestion about it and see what he thinks about it.
 
UPDATE:

Rule 16 has been reintroduced in a new form due to /mask turning into an IC command:

16.
Revealing the identity of a member of a secretive faction/division via OOC means is forbidden.


You are not allowed to OOCly share the fact that a certain player is a member of a secretive faction/division, unless they disclose such information themselves. This includes character names, forum/Master Account names and ranks within the faction/division. Such informations incite metagaming and defeat the purpose of any undercover actions.

Factions and divisions that fall under this rule:
  • Aperture
  • State Police Detective Bureau (SPDB) - SASP division
  • Internal Affairs (IA) - SASP division
  • Any SASP member during an active undercover situation
.
The breach of this rule can result in a temporary ban, date ban or a permanent ban. The variation on the punishment is completely circumstantial.
 
good additions to the server, still I can't really get used to the /mask rule.
 
i'm sure glad i don't play so i don't need to worry about more stupid rules getting added
 
Codac said:
i'm sure glad i don't play so i don't need to worry about more stupid rules getting added
Miss you babushka.
 
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