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SA-MP 0.3.8, Custom Models and RCRP

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Corne

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Higher bridges between Red and Bone County so that you can pass under through them with the Tropic, Reefer, etc.
 

Braindawg

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RAZR said:

Very possible, BUT it would require lots of custom animations and more coding for "animal" class players.
Not really worth the effort for a server that isn't focused on animals and their roleplay elements.
 

RAZR

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Corne said:
Higher bridges between Red and Bone County so that you can pass under through them with the Tropic, Reefer, etc.
That has been worked on for a while, before 0.3.8 but we never got to add it.
 

rad

Head of Legal Factions
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  • female swat skins and guard skin (i have already created the latter).
  • more "normal" civilians, mostly in need of white skins as they're on short demand. (casual/smart)
  • simple re-textures/model changes of current skins, to give more variation to outfits.
  • custom faction related models.

i can help if needed
 

martinest

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Some black/white crackhead skins could be nice lol, could maybe spark up some RP.
 

Hucklebar

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im wondering if the force-added skins are gonna top over or intercept my current police vehicle/skins and weapons mods. i wouldn't want the server-side mods to overwrite them.
 

Oldi

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ill work on some shitty retextures if that helps
 

RAZR

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Hucklebar said:
im wondering if the force-added skins are gonna top over or intercept my current police vehicle/skins and weapons mods. i wouldn't want the server-side mods to overwrite them.
No, the server side skin mods have a unique 10000 ID slot in SA:MP, so you don't have to worry.
And we cannot currently add weapons or vehicles so they are safe as well.
And for the objects, they got opened up new ID slots as well, so not even the current SA:MP objects are in danger.
 
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