What's new
Red County Roleplay

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

SA-MP 0.3.8, Custom Models and RCRP

Status
Not open for further replies.
379.jpg
 
  • Like
Reactions: rad
Remy Benatar said:
LUL.. then he turns around and sells them. No thanks.
Why would you even say that? C'mon now.

Remy Benatar said:
By all means go for it. It’s a different story when you make mods specifically for a server and not for ALL whom play GTA. So the license differs. So I’m other words, if you’re banned from the server and you made 10 or more mods for them. Guess what? They are entitled to Tommy. He can do whatever he wants with them. You have him free mods in other words.

Call me greedy or whatever, but I’m more of a “EVERYONE” guy. Not “specific” people.

Anyways, good luck with this Tommy and everyone who makes mods for the server. I can’t wait to see all the creativity.

Maybe you don't understand the ramifications of putting custom content on a SA-MP server, so let me lay it out for you. Providing mods for the server to use is no different than putting in work via the forums, creating maps and etc. Once any sort of content is sent to me or published on my forums, you relinquish all creative control over it. Why? It's simple, people depend on said content to be there once it's released. When these mods launch on the server, many players will expect these models to be there when they need them. Whether it's new furniture items, new buildings, new ped models, dozens of people will use them like they were standard game content. Being able to simply say "hey man take my shit off" would disrupt the gameplay of a lot of users, and that's not something I'm willing to risk. So yeah, once your content is provided to the general public of the server, all of your creative rights to it go out the window. If you don't like it, don't contribute. That's perfectly fine with me. One point a lot of people might be missing is once a mod is released via SA-MP server, anyone who downloads it can scrub through the server's cache folder and do what they want with your mods. It's shady as fuck, but it's not something that can be avoided. So even if your content was removed from the server, it would still be on the hard drives of hundreds of users.
 
Remy Benatar said:
Call me greedy or whatever, but I’m more of a “EVERYONE” guy. Not “specific” people.
EVERYONE is going to have access to THESE mods, not specific people if that's what you're implying.
 
Honestly I was in favour of the idea of a specific donator level being able to have a custom skin but I can see that becoming an issue more than anything.

But I'm definitely looking forward to seeing more female and general regular skins overall, GTA:SA definitely lacks them for RP purposes.
 
RAZR said:
Llamas said:
Donator 5 -> One custom skin.
That's never gonna be a thing.

And as an admin, you shouldn't make fake rumours like this.

Lol plz, Donator 5 has been a joke for like years.

I agree though. Default skins first cause each should have like 5 different styles imo.
 
Purchasing a donator level and getting a custom skin added for it won't be a healthy thing, in case anyone wonders, because everyone then would purchase donators (that's good), but a new player would have to load hundreds of skins down when they first login and that thing is not comfortable to wait out. Because yes, you have to wait it out while it downloads, you cannot run around/move. So keeping custom assets to the lowest possible (ofc a few skins/objects doesn't hurt if the files are compressed properly) is the way to go. :)
 
how the fuck do you turn that AWESOME thing into bullshit, i dont get it, buying, selling, tf? if you give something, you give it, end of story
 
SledneckNewfie said:
I'd suggest, start with the current SAMP skins, and just re-make them with different clothing styles, different body types, shorter, taller, fatter, skinnier, winter clothes, summer clothes, bikini's/trunks, dresses, suites and so on. I'd go with that before making entirely new skins for the public, and this would be easier to make, as they already have a skin to base it off. This would also add more variation to the server, so it's less likely for two people to have the same exact skin with the same clothing.

New official faction skins, also with variations in height and weight. Not just a single model for each skin.

Maybe, let players above a certain level, 40/50/60/70 or whatever it may be, request a custom skin for their character, and put it in the server. However, don't restrict it to only the player who requested it, make those skins available to donator level 4 as another donator benefit.

Custom jewlery objects, earings and other piercings. Maybe tattoos? Gloves, hats, shoes, purses/bags/backpacks.

Different styles of boomboxes(Bluetooth speakers) that can be selected in the electronics store.

New clothing items for house furniture, to fill in closets. Bongs, pipes, new dildos :thumbup:

Dog bots that follow the player around. :luvrcrp: Horses, cows, animals in general.

Shal I continue?
supporting that, except the boombox thing
 
Status
Not open for further replies.
Back
Top