dope sick
Silver Member
DISCLAIMER: THIS SYSTEM HAS BEEN REWORKED FOR RCRP BY ME AND WAS ORIGINALLY CREATED BY HATER.
1. Face-off
The first stage is about the dogs willingness to fight. During this stage a six-sided dice is rolled once for both dogs.
More willingness = More chances to attack.
1 - 2 = Scared
3 - 4 = Natural
5 - 6 = Aggressive
Scared dogs
vs scared = 1 roll.
vs natural = 1 roll.
vs aggressive = 1 roll.
Natural dogs
vs scared = 2 rolls
vs natural = 1 roll
vs aggressive = 1 roll
Aggressive dogs
vs scared = 3 rolls
vs natural = 2 rolls
vs aggressive = 1 roll
2. Attack phase
After handlers have finished their face-off rolls they now move onto the attack phase. Dogs will start with 50HP. Now a twelve sided dice is rolled for every dogs attacking turn. The most aggressive dog will strike first (If both dogs are in a scared state the handlers may /rolldice to decide who goes first.) The handler of the attacking dog may now /rolldice 12 to damage his opponents dog. Handlers may also write /do's describing what their dogs may do to each other. Example: John_smith rolls a 12 sided dice, it lands on 6. "John's dog attacks for a value of 6."
3. Rounds
Once handlers have finished their rolls a referee will call a break and state each dogs remaining hit points. "John_Smiths dog 23HP - Joe_Blogs dog 40HP." Now we will have another face-off and judge the dogs willingness to fight through rolling a six sided dice. The same as the first phase.
4. Repeat
Handlers may now repeat this process until one dog loses or one of the handlers calls a stop to fight.
I am still going to be working on this system I would like it developed, I currently have ideas to create different HP for different breeds of dog. But I will need to level the playing field in another way so not everyone picks the same breed of dog. Any suggestions and feedback would be appreciated.
Just to clarify, I do not condone any type of animal cruelty.