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SA-MP 0.3.8, Custom Models and RCRP

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RAZR said:
Sobo said:
RAZR said:
Elliot said:
RAZR said:
It is, but we rather have something made by our own modders or if he gives authority to us to use the mod then those. Just need to make sure they are low poly (SA Style) models, the textures of them can be reduced by anyone (even me).

We need the Sobo's permission to use them if they look good and stuff.

all it is is retextures of the base game roadblocks, Plus its already posted publicly somewhere i believe.
Okay, but we cannot use public mods without the modder's permission. Same goes for private ones as well.

The road block textures are by me and the models are stock GTA SA models. So you guys can gladly use them.
Alright, thank you. Can I get a link to it to see how they actually look?


Send me a message and I will get a preview together of some of the Low-poly SA style things I have created.
 
Normal civilian skins that are white and not Asian. A good majority of the skins are black and Asian, and there should be more white skins.
 
I sent this to RAZR but i'll post it here just so everybody can see here.

http://gtaforums.com/topic/845673-all-l ... -sa/page-1

Someone will have to get in to contact with the creator of the mods if he's still around but ALL of the ped models (mostly important characters and gang members) from Vice City, GTA 3 and Liberty City Stories were converted to GTA SA and could all be used on the server, them all being LQ and of course rockstar made so they'll fit right in without looking too strange.

If some of the textures are off i'm sure a few of us could change them around and update them, I know I would.

I've added some screens to the spoiler, but if you look through this forum, you'll see more or less all the pictures of all the skins, they're in VC but you get the idea.

http://gtaforums.com/topic/424287-wipsa ... on/page-23

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Jeroen said:
Earl said:
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leaks
That'd be pretty fucking cool.

I know it reduces the objectcount, but does it also decrease the lag?
It decreases lag as well. The amount depends on what specs/how much FPS you have now.
 
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