- Joined
- Jul 9, 2016
- Messages
- 2,247
I'll just toss whatever I know about prison here. It's going to be a long guide, but it's definitely worth it. Since the GPCF resurged to activity, I felt this could be very helpful.
Credits go to Warren_Borbeck, Marvin_Redman, Jason_Gardner, and other roleplayers who contributed to this.
Yards and Prisons around San Andreas:
It's important to remember that the Green Palms Correctional Facility is not the only facility in San Andreas. Feel free to roleplay coming from, having spent time in, or going to one of these prisons. They all have different security levels and age requirements. A lot of gang members have spent time in the various youth facilities. The heavy hitters often end up in federal prisons. Each prison has its own culture and traits. Some yards are especially violent because of who's housed there. Others are relatively quiet and full to the brim with SNY. There should be a gang presence on almost every hard yard in San Andreas.
San Andreas Youth Authority (SAYA)
Johnson Youth Correctional Facility (JYCF)
Camp Andrew Scott (CAS)
County Jails
Los Santos County Jail (LSCJ)
Red County Jail (RCJ)
Flint County Jail (FCJ)
San Fierro County Jail (SFCJ)
High Desert Detention Facility (HDDF)
Whetstone County Jail (WCJ)
State Prisons
San Andreas Correctional Center (SACC)
San Andreas Correctional Institution (SACI)
Whetstone State Prison (WSP)
Oscar Lake Correctional Facility (OLCF) - Nortenos are there in big numbers.
Ironlake State Prison (ISP)
Cremenas Correctional Facility (CCF) - Mostly Sureno inmates.
Green Palms Correctional Facility (GPCF)
San Andreas Correctional Facility (SACF) - A pretty much equal mix, Blacks have the biggest numbers.
Octane Springs State Prison (OSSP) - Sureno dominance.
Swan Bay State Prison (SBSP) - Sureno dominance. A lot of white inmates, too. - Based off of Pelican Bay that is north of San Fierro in Easter Bay. It’s a level 3/4 facility with one special needs yard and a huge SHU.
Federal Prisons
United States Penitentiary, Jenkins (USP Jenkins) - Supermax Prison in Northern San Andreas. The heaviest shotcallers are here.
Federal Correctional Institution, Kalmbach (FCI Kalmbach)
For anyone wanting to go into specifics about spending time in SAYA / SADJJ, or more in-depth with convictions as a youth, here's a list of applicable youth facilities in regards to the prisons & jails listed above.
Juvenile Detention Centers
Los Santos Central Juvenile Hall (LSCJH)
Jeremy W. Bowles Juvenile Hall (JBJH)
Flint County Juvenile Facilities Complex (FCJFC)
San Fierro Juvenile Hall (SFJH)
High Desert Juvenile Detention Center (HDJDC)
San Andreas Division of Juvenile Justice
Johnson Youth Correctional Facility (JYCF)
Camp Andrew Scott (CAS)
Johnson Youth Correctional Facility has both dormitory and cell facilities.
Camp Andrew Scott is for low-risk youth inmates who go through a screening process, Camp Andrew Scott also hosts a Fire Crew program which youth inmates can volunteer for, work done under the program is usually support based on actual fire operations.
The Flint County Juvenile Facilities Complex is the largest county-level holding facility in terms of facility size, having both general population and special programming yards. The Flint County Juvenile Facilities Complex houses facilities for temporary non-criminal custody and a facility for holding Juvenile inmates waiting to be transferred to another jurisdiction or placement facility.
Prison Cars:
Inmates in California prisons segregate based on race. The white inmates, known as peckerwoods (or woods for short), and collectively as the woodpile, are one of the five major groups. Those groups are known by the slang term "car". The white inmates are the white car. What's unique for the white car is how under that umbrella they break into smaller cars based on what county they are from in the state. This is done for more organization and to better politic with people from your area. Although the white car moves as one entity and has a shotcalller on the yard, it means that if you are to be schooled, stabbed, or talked to — it's likely that it will be someone from your county who will do it. County cars even get to have representatives/shotcallers who handle them.
Some counties send so many prisoners upstate that a big county somehow splits in more than one car (Los Angeles). Other counties may unite with one or more next to them based on history (Inland Empire). Other smaller counties just join up with a bigger county car close to them since they lack numbers to have their own. Even though there are solidified cars, this can fluctuate based on numbers on the yard. If there aren't enough numbers for a car, some of the lacking ones in the same geographic region might roll as one.
There seems to be a misconception that every time someone is given a mission to go on and there's somebody that needs to be removed from the yard is that they need to die. This isn't the case. You don't need to kill people to remove them from the yard. Too many people have been stabbing dudes down till they're dead when in reality murders are considerably rarer compared to just violent assaults. Take this into consideration when you're on a mission.
You don't need to kill the target, you can just cut them up with superficial wounds that bleed a lot but won't kill them and then beat them up. If they've got any sense of role-play fear or the idea of roleplay in general they will more than likely be very scared about getting attacked again and roll-up. Not to mention if an officer sees someone cut up and hurt, they'll more than likely roll them up themselves. You do not need to ruin your character's development and let them catch a 25 to life sentence for murdering someone in prison. Killing them isn't the only way and in reality murders in prison are rare. You will get the exact same rep and cred from slashing someone, beating them up, and then making them call a CO to roll up as you would with murdering people. The only difference is your character isn't spending the rest of his life in prison.
Killing the inmates who mess up and roleplaying a real judicial system are two concepts that don't work together. If we roleplay people should be sentenced to life for these murders, then the standard in our in-game prison culture wouldn't be to murder people who mess up rules, snitch, don't follow politics, and so on. I think just stabbing them without killing them would bring better role play. For your own character (you don't need to be forced to RP a life sentence), for the correctional officers (they can role play with the victim, transfer the victim to SNY, gather intel from the victim), and for the overall atmosphere (makes murder a special occurrence when it happens rarer).
CDCR has a ban on weights. So inmates have to improvise in their workouts. Aside from that, lockdowns can last a long time, so inmates can be confined to their cells for long periods of time. In order to gain proper muscle mass and grow big, you need to exercise with weight (and eat what's needed). A popular scheme is utilizing your workout partner's or cellmate's weight - lifting them, doing squats while they sit on your shoulders, doing push ups while they apply weight or sit on your back, etc.
Another thing inmates do is, they come up with weight bags. Usually layers of trash bags or layers of clothing, filled up with things that make it heavy. I've heard of inmates shoving the heaviest property they have in there, but the more popular choice is filling a big bag with water. Water can be really heavy in bigger quantities.
CDCR (and now SADOC) acknowledge racial segregation on yards. They put classification stickers above the cell doors of inmates. It's for ease, so they don't have to memorize who is where. Furthermore, if an inmate covers his cell door, they similarly don't have to go by memory on what race the occupants are / who they are. It serves an extra function when tensions are high. If the whites and blacks are on sight, for example, they don't want to pop their cell doors at the same time in case they fight. Same deal for North and Southsider Hispanics. I'm fairly sure they label / color-code the buttons on the control panel for cell doors, too, for the same reasons.
WHT is whites.
S/M and N/M are South and North Hispanics.
Blacks can go by BLOOD, CRIP, BLK, or similar.
More will be added as I see fit.
Credits go to Warren_Borbeck, Marvin_Redman, Jason_Gardner, and other roleplayers who contributed to this.
Yards and Prisons around San Andreas:
It's important to remember that the Green Palms Correctional Facility is not the only facility in San Andreas. Feel free to roleplay coming from, having spent time in, or going to one of these prisons. They all have different security levels and age requirements. A lot of gang members have spent time in the various youth facilities. The heavy hitters often end up in federal prisons. Each prison has its own culture and traits. Some yards are especially violent because of who's housed there. Others are relatively quiet and full to the brim with SNY. There should be a gang presence on almost every hard yard in San Andreas.
San Andreas Youth Authority (SAYA)
Johnson Youth Correctional Facility (JYCF)
Camp Andrew Scott (CAS)
County Jails
Los Santos County Jail (LSCJ)
Red County Jail (RCJ)
Flint County Jail (FCJ)
San Fierro County Jail (SFCJ)
High Desert Detention Facility (HDDF)
Whetstone County Jail (WCJ)
State Prisons
San Andreas Correctional Center (SACC)
San Andreas Correctional Institution (SACI)
Whetstone State Prison (WSP)
Oscar Lake Correctional Facility (OLCF) - Nortenos are there in big numbers.
Ironlake State Prison (ISP)
Cremenas Correctional Facility (CCF) - Mostly Sureno inmates.
Green Palms Correctional Facility (GPCF)
San Andreas Correctional Facility (SACF) - A pretty much equal mix, Blacks have the biggest numbers.
Octane Springs State Prison (OSSP) - Sureno dominance.
Swan Bay State Prison (SBSP) - Sureno dominance. A lot of white inmates, too. - Based off of Pelican Bay that is north of San Fierro in Easter Bay. It’s a level 3/4 facility with one special needs yard and a huge SHU.
Federal Prisons
United States Penitentiary, Jenkins (USP Jenkins) - Supermax Prison in Northern San Andreas. The heaviest shotcallers are here.
Federal Correctional Institution, Kalmbach (FCI Kalmbach)
For anyone wanting to go into specifics about spending time in SAYA / SADJJ, or more in-depth with convictions as a youth, here's a list of applicable youth facilities in regards to the prisons & jails listed above.
Juvenile Detention Centers
Los Santos Central Juvenile Hall (LSCJH)
Jeremy W. Bowles Juvenile Hall (JBJH)
Flint County Juvenile Facilities Complex (FCJFC)
San Fierro Juvenile Hall (SFJH)
High Desert Juvenile Detention Center (HDJDC)
San Andreas Division of Juvenile Justice
Johnson Youth Correctional Facility (JYCF)
Camp Andrew Scott (CAS)
Johnson Youth Correctional Facility has both dormitory and cell facilities.
Camp Andrew Scott is for low-risk youth inmates who go through a screening process, Camp Andrew Scott also hosts a Fire Crew program which youth inmates can volunteer for, work done under the program is usually support based on actual fire operations.
The Flint County Juvenile Facilities Complex is the largest county-level holding facility in terms of facility size, having both general population and special programming yards. The Flint County Juvenile Facilities Complex houses facilities for temporary non-criminal custody and a facility for holding Juvenile inmates waiting to be transferred to another jurisdiction or placement facility.
Prison Cars:
Inmates in California prisons segregate based on race. The white inmates, known as peckerwoods (or woods for short), and collectively as the woodpile, are one of the five major groups. Those groups are known by the slang term "car". The white inmates are the white car. What's unique for the white car is how under that umbrella they break into smaller cars based on what county they are from in the state. This is done for more organization and to better politic with people from your area. Although the white car moves as one entity and has a shotcalller on the yard, it means that if you are to be schooled, stabbed, or talked to — it's likely that it will be someone from your county who will do it. County cars even get to have representatives/shotcallers who handle them.
Some counties send so many prisoners upstate that a big county somehow splits in more than one car (Los Angeles). Other counties may unite with one or more next to them based on history (Inland Empire). Other smaller counties just join up with a bigger county car close to them since they lack numbers to have their own. Even though there are solidified cars, this can fluctuate based on numbers on the yard. If there aren't enough numbers for a car, some of the lacking ones in the same geographic region might roll as one.
About putting in work while incarcerated:
There seems to be a misconception that every time someone is given a mission to go on and there's somebody that needs to be removed from the yard is that they need to die. This isn't the case. You don't need to kill people to remove them from the yard. Too many people have been stabbing dudes down till they're dead when in reality murders are considerably rarer compared to just violent assaults. Take this into consideration when you're on a mission.
You don't need to kill the target, you can just cut them up with superficial wounds that bleed a lot but won't kill them and then beat them up. If they've got any sense of role-play fear or the idea of roleplay in general they will more than likely be very scared about getting attacked again and roll-up. Not to mention if an officer sees someone cut up and hurt, they'll more than likely roll them up themselves. You do not need to ruin your character's development and let them catch a 25 to life sentence for murdering someone in prison. Killing them isn't the only way and in reality murders in prison are rare. You will get the exact same rep and cred from slashing someone, beating them up, and then making them call a CO to roll up as you would with murdering people. The only difference is your character isn't spending the rest of his life in prison.
Killing the inmates who mess up and roleplaying a real judicial system are two concepts that don't work together. If we roleplay people should be sentenced to life for these murders, then the standard in our in-game prison culture wouldn't be to murder people who mess up rules, snitch, don't follow politics, and so on. I think just stabbing them without killing them would bring better role play. For your own character (you don't need to be forced to RP a life sentence), for the correctional officers (they can role play with the victim, transfer the victim to SNY, gather intel from the victim), and for the overall atmosphere (makes murder a special occurrence when it happens rarer).
Weights in Prison:
CDCR has a ban on weights. So inmates have to improvise in their workouts. Aside from that, lockdowns can last a long time, so inmates can be confined to their cells for long periods of time. In order to gain proper muscle mass and grow big, you need to exercise with weight (and eat what's needed). A popular scheme is utilizing your workout partner's or cellmate's weight - lifting them, doing squats while they sit on your shoulders, doing push ups while they apply weight or sit on your back, etc.
Another thing inmates do is, they come up with weight bags. Usually layers of trash bags or layers of clothing, filled up with things that make it heavy. I've heard of inmates shoving the heaviest property they have in there, but the more popular choice is filling a big bag with water. Water can be really heavy in bigger quantities.
Racial Segregation:
CDCR (and now SADOC) acknowledge racial segregation on yards. They put classification stickers above the cell doors of inmates. It's for ease, so they don't have to memorize who is where. Furthermore, if an inmate covers his cell door, they similarly don't have to go by memory on what race the occupants are / who they are. It serves an extra function when tensions are high. If the whites and blacks are on sight, for example, they don't want to pop their cell doors at the same time in case they fight. Same deal for North and Southsider Hispanics. I'm fairly sure they label / color-code the buttons on the control panel for cell doors, too, for the same reasons.
WHT is whites.
S/M and N/M are South and North Hispanics.
Blacks can go by BLOOD, CRIP, BLK, or similar.
Lighting fire in the cell:
More will be added as I see fit.
Last edited: