Earl
Content Developer
- Joined
- Jan 31, 2011
- Messages
- 10,691
Adding a custom skin doesn't require a lot of time though, it's all a matter of adding them to the custom skin pool and testing them for bugs ingame (which is done by the testers and takes less than a minute).Faizaan said:TommyB said:Faizaan said:everything is good apart from those skins, i would say implement the skins factions need (maybe a modpack they have but ONLY LOW POLY) and then continue to implement civillian skins.
why not both
well if you want to spend that extra time gathering all the required skins for each faction on top of the skins for civilian's then be my guest but it would save you time if you brought out the ones needed right now then continued to spend time on a pack for civil's and bring it out later on
The only skins we're able to look for ourselves are civillian skins, faction skins have to be supplied by factions (or requested from our modders). If they don't send or request anything - oh well! That probably means that they don't want any custom skins. There's no "gathering" process (as you call it) really, and it makes no difference to us whether we're adding faction skins or civillian skins. The goal is to release 2.6 with a good number of new civillian skins to choose from and all the accepted faction skins that were sent to us - and neither of those is more "needed" than the other.