What's new
Red County Roleplay

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

RC-RP's stance on the 0.3.8 cancellation and 2.6 news

Status
Not open for further replies.
Yassin said:
From what I understood from the first post; 0.3.8 is just being renamed 0.3.7 DL?
TommyB said:
0.3.8 is being canceled, the custom models feature will be added to a separate version called 0.3.7-DL. However, in the future, the custom model feature will be added to the main development of SA:MP. All new updates from SA:MP won't be taking place in the 0.3.7-DL (such as the mini-map widescreen fix.).
 
Muviligo said:
Yassin said:
From what I understood from the first post; 0.3.8 is just being renamed 0.3.7 DL?
TommyB said:
0.3.8 is being canceled, the custom models feature will be added to a separate version called 0.3.7-DL. However, in the future, the custom model feature will be added to the main development of SA:MP. All new updates from SA:MP won't be taking place in the 0.3.7-DL (such as the mini-map widescreen fix.).
Indeed.

Giga said:
For the record before everyone freaks out,

Only the version (SA-MP 0.3.8) will be discontinued. The most-anticipated 0.3.8 feature, model customizations, will still be released as an update within the 0.3.7 branch (SA-MP 0.3.7-DL), which players will have to download and install if they want to play on 0.3.7-DL servers. Only features related to model customization and texture downloading will be implemented on the 0.3.7-DL update.

The rest of the development progress of 0.3.8 will still be carried over to future updates within the 0.3.7 branch, merely skipping Version 0.3.8 because... Kalcor's versioning algorithm.

It has definitely caused a lot of confusion, but Kalcor used the wrong term ("cancelled") which is why everyone is freaking out. The reality is that the project is just delayed, but the numerical version (0.3.8) is no longer going to be used.
 
Yassin said:
From what I understood from the first post; 0.3.8 is just being renamed 0.3.7 DL?
TommyB said:
it's not, they removed a shit ton of features, and they are gonna add a new version of 0.3.7 called 0.3.7-DL with the ability to use custom skins on your servers and probabbly some other small bug fixes etc and a few features possibly. 0.3.8 will be released later on.
 
Giga said:
Muviligo said:
Yassin said:
From what I understood from the first post; 0.3.8 is just being renamed 0.3.7 DL?
TommyB said:
0.3.8 is being canceled, the custom models feature will be added to a separate version called 0.3.7-DL. However, in the future, the custom model feature will be added to the main development of SA:MP. All new updates from SA:MP won't be taking place in the 0.3.7-DL (such as the mini-map widescreen fix.).
Indeed.

Giga said:
For the record before everyone freaks out,

Only the version (SA-MP 0.3.8) will be discontinued. The most-anticipated 0.3.8 feature, model customizations, will still be released as an update within the 0.3.7 branch (SA-MP 0.3.7-DL), which players will have to download and install if they want to play on 0.3.7-DL servers. Only features related to model customization and texture downloading will be implemented on the 0.3.7-DL update.

The rest of the development progress of 0.3.8 will still be carried over to future updates within the 0.3.7 branch, merely skipping Version 0.3.8 because... Kalcor's versioning algorithm.

It has definitely caused a lot of confusion, but Kalcor used the wrong term ("cancelled") which is why everyone is freaking out. The reality is that the project is just delayed, but the numerical version (0.3.8) is no longer going to be used.

didnt realize there were all these additional features and crap with it. i was just familiar with custom skins. oh well, back to my cave.
 
Can cocaine be multiplied over and over again with the crack cooking thing?
 
Sowson said:
Can cocaine be multiplied over and over again with the crack cooking thing?
Crack and coke aren't the same. Coke is snortable however crack is mixed cocaine with baking soda so that it can be smoked. If you thought that this was an infinite loop, you're wrong. It doesn't work like that.
 
Melvin said:
Sowson said:
Can cocaine be multiplied over and over again with the crack cooking thing?
Crack and coke aren't the same. Coke is snortable however crack is mixed cocaine with baking soda so that it can be smoked. If you thought that this was an infinite loop, you're wrong. It doesn't work like that.

I didn't think it's an infinite loop, but the screen showed it like the coke will somehow multiply after a certain amount of time.
 
Status
Not open for further replies.
Back
Top