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Denied Next Expansion Idea: Boats & Bayside

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Icy

Gold Member
Joined
Feb 17, 2010
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2,985
Location
Denmark
I'm personally really missing RP on the water. So I've got a rather large suggestion that Alec could script as an expansion, just like Bone County.

In my head, this would involve:
- Ownable Boats
- Bayside houses/bizzes
- Boat shop in Bayside
- Harbors/Docks added to RC/BC
- Possible drug run to the crater outside San Fierro(The small one with a dock-thingy and stairs on the side)

I'll add some screens.

Docks here:



And here:



The crater where there you can buy illegal shipments, much like a robbery. Must be started by a group of players, the cops will get warning messages, and the criminals must hold the boat for like 5 minutes, and they'll recieve weapons/drugs/materials much cheaper than normal price.



And the lovely Bayside:



Large harbor, could be used to /park larger boats:



Smaller harbor/docks for smaller boats:



Helicopter school could be added here:



Boat bizz could be added here. When a boat is purchased it would spawn below the ramp.



Not to mention Bayside has a lot of buildings waiting to be made into bizzes, and houses, for that matter.

And for the ownable boats, I suggest following:
- Price range is 50,000 - 350,000
- Car slots will work like this: One car, one helicopter/plane, one boat.
- /park /savecar etc. will work the same on boats.
- There would be speed limits etc. and cops could start patrolling the seas as well. Would be very suitable now that we're getting a new water-located SAST department.

Opinions? I want a Yacht :)
 

Anonymous

Great Idea /support
There are some useful buildings there and the boats will just fit in the life
of rich mobster xD
 

Ian

Diamond Member
Joined
Jan 6, 2010
Messages
5,218
Location
Maryville, Tennessee
We did have a ton of Yachts for sell at bayside before v1.0.
Yes I want us to expand here, maybe a boat shop (Selling Yachts only... Speed boats = EXPLOIT!)
Banks, Expensive Housing, Shops, and etc.

Drug Runner, eh... Not so sure.
 

Belgier

Donator
Joined
Jan 27, 2010
Messages
2,183
Location
Belgium
/halfsupport
Bayside should become liveable. I don't see the purpose of the screenies at LV tho, those parts ain't ownable/lived.
At the 1car 1boat 1 plane thing; no, really no.

I don't feel the urge to ever own a boat nor a plane or heli, so I could only buy 1 vehicle?
Think of people that want to own a Journey (when it's fixed and liveable), they won't be able to buy a normal car for short traveling?

I know the amount vehicles is a hard issue, but I'd say 1 vehicle when you're level 2, 2 vehicles when you're level 5 and that's it.
This combined with my /paytaxes suggestion should do the trick on maintaining the server and preventing vehicle-spam like at the noob spawns in Blueberry and Montgomery.

I DO like the idea of more RP at the water, as there is close to none at the moment.
 

Yurik Cherdenko

Mikhail had a yacht but he lost in in the car wipe and hasnt been able to re-obtain it
 

Kyle Yakuza

Member
Joined
Jan 15, 2010
Messages
65
Location
Australia, QLD, Brisbane.
/SUPPORT
I miss the good old boats out at see and i'd like to see how it goes in RC-RP, Also i like SF and i reckon SF should get involved in RC-RP :D
Maybe put a job or 2 in SF to make it more interesting :D
 

Mikhail.I

Platinum Member
Joined
Jan 6, 2010
Messages
3,199
Location
Portugal
Kyle Yakuza said:
/SUPPORT
I miss the good old boats out at see and i'd like to see how it goes in RC-RP, Also i like SF and i reckon SF should get involved in RC-RP :D
Maybe put a job or 2 in SF to make it more interesting :D
If you want San Fierro go to SFRP lol
 
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